Thesis Outline
In-progress table of contents.
- Introduction: Counter-Hegemonic Reality Augmentation
- Context: Industrial Cape Breton, Narrative Erasure, and Health Inequity
- Method 1: Epiaesthetics
- Case Studies in Epiaesthetics
- Method 2: Archivomancy
- Case Studies in Archivomancy
- Interlude: Sourdough, Domestic Knowledge, and Living Archives
- Method 3: True Augmented Reality (T.A.R.)
- Case Studies in T.A.R.
- Method 4: Player / Worker / User
- Case Studies in Interaction and Reception
- Dialectical Values: The Thesis as Archive, Interface, and Economic Simulation
- Conclusion: The Thesis as Altar, Archive, and Counter-Hegemonic Machine
This outline is provisional and may change as chapters are drafted and reorganized.